Olesia Hoiko
Olesia Hoiko
Senior Concept Artist / Illustrator
Valencia, Spain

Summary

Marketing Art, Illustration, Concept Art, Visual Leadership

Resume PDF

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Skills

Visual LeadershipConcept ArtMarketing IllustrationPromo ArtIllustrationDigital PaintingMatte PaintingEnvironment DesignTraditional Art3D ModelingPhoto-manipulationCartooning

Software proficiency

Photoshop
Photoshop
3ds Max
3ds Max
ZBrush
ZBrush
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter

Productions

    • Video Game
      S.T.A.L.K.E.R. 2: Heart of Chornobyl
    • Year
      2024
    • Role
      Senior Marketing Artist
    • Company
      GSC Game World
    • Video Game
      STAR WARS Jedi: Survivor
    • Year
      2023
    • Role
      Senior Concept Artist - Environment
    • Company
      Virtuos
    • Video Game
      Shatterline
    • Year
      2023
    • Role
      Lead Marketing Artist
    • Company
      Frag Lab
    • Mobile Game
      Battle Mobile
    • Year
      2017
    • Role
      Senior Concept Artist
    • Company
      IGG - I Got Games
    • Video Game
      The Godlike
    • Year
      2016
    • Role
      Concept Artist
    • Company
      Black Beacon
    • Video Game
      The Other Side: Tower of Souls
    • Year
      2014
    • Role
      2D Artist / Concept Artist
    • Company
      Tiki's Lab

Experience

  • Senior Marketing Artist at GSC Game World
    Prague, CZ
    November 2025 - Present

    Leading the development of core marketing assets for S.T.A.L.K.E.R. 2: Heart of Chornobyl , including key visuals, logo design, merchandise concepts, and a comprehensive brand identity system, supporting the game’s global promotional campaign

  • Senior Concept Artist at Virtuos
    Shanghai
    July 2022 - October 2023

    Delivered concept art and illustrations in multiple styles for titles - Star Wars Jedi: Survivor, Hero Forge, Dark Deception

  • Lead Marketing Artist at Wargaming.net
    Kyiv
    March 2020 - June 2022

    Led and produced marketing art and visual identity for SHATTERLINE, a major FPS title for global marketing campaigns

  • Senior Concept Artist at IGG
    Minsk
    August 2016 - December 2019

    Contributed to the visual development of a WW2-themed mobile strategy title, defining stylistic direction and worldbuilding elements, created environments, characters, and high-detail illustrations for both in-game and marketing use

  • Concept Artist at Black Beacon
    Minsk
    October 2014 - July 2016

    Developed dark fantasy environments and worldbuilding concepts for MOBA title - THE GODLIKE, established visual themes and atmospheric direction for key locations

  • 2D Artist / Concept Artist at Tiki's Lab Games
    Kharkiv
    January 2012 - April 2014

    Contributed to overall visual direction for casual title - The Other Side: Tower of Souls (Big Fish Games - the publisher), designed characters, environments, and interface elements aligned with target casual audience expectations