Shellguard Expedition

Early Sketch

Early Sketch

This illistration was made for Shatterline Expedition Mode.
In my work I used character 3D models made by Frag Lab Team mentioned below, posed them by myself in 3D Max, then rendered in Marmoset, and overpainted. The background consists from ingame environment from Expedition Mode Map, and hand drawing.
Below you can see my early quick sketch that was the first idea for the illustration.

Art Director:
Nickolay Gatilov - https://www.artstation.com/nickolay_gatilov
Character Concept Design:
- Zhovtovsky Ihor - https://www.artstation.com/arendil
- Didenko Andriy
Character 3D Art:
- Sholudchenko Yura - https://www.artstation.com/yura_s
- Petrychenko Oleksandr - https://www.artstation.com/petrychenko
- Didenko Denis - https://www.artstation.com/denis_artist
- Borodin Sergey - https://www.artstation.com/borodin
Environment 3D Art:
- Artjom Alexeev - https://artjomalexeev.artstation.com/